#if !defined( COMBAT_CREATURE_HANDLER_H_INCLUDED )
#define COMBAT_CREATURE_HANDLER_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "handler.h"

class t_combat_creature;
typedef t_handler_1<t_combat_creature&> t_combat_creature_handler;

#endif // COMBAT_CREATURE_HANDLER_H_INCLUDED